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Day of defeat source player count
Day of defeat source player count









There really is no "The End" to Day of Defeat. The scoreboard is displayed and the game is restarted, usually with another map. The game also tallies these statistics for the entire team, this reflects the team's score which is primarily based on objectives.Īfter many rounds, the game ends when a set time limit expires, and the team with the most objectives achieved is the winning team regardless of kills or casualties, except in the case where both teams have not achieved any objectives or are tied in the objective score. Like other half-life mods, Day of Defeat tracks each player's accomplishment of team objectives, how many enemies each player has killed and how many times each player has died. The reinforcement timer is usually between 10-20 seconds, but this time may vary from server to server. The reinforcements originate at spawn and can be composed of anywhere from 1 soldier to the entire team. Player casualties become reinforcements which are supplied according to a timer. A round ends when one team accomplishes all of its objectives. Class determines which weapons the player will carry, how fast they will move, and what they will look like.Ī round begins with two opposing teams starting simultaneously in their respective spawn area of a map. There are unique soldier classes for the Allies ( United States and Great Britain) and the Axis ( Germany). Players choose which side they will fight on and what soldier class they will be. The goal is to complete various mission objectives. Would love to hear back from you guys soon.Day of Defeat is a 3D-shooter that simulates infantry battle between the adversaries of World War II's European Theatre: The Allies or The Axis. I want to hear people say, "If you want to play Day of Defeat: Source you should play on the GFL server, they're the best server in that game." So here I am coming to GFL proposing we make a server with friendly admins to revive this game, and keep it running smoothly for years, and not discourage anyone from playing. However an old game combined with awful administration makes it even worse. It's no wonder why this game is in entropy and no one plays it.

day of defeat source player count

The admins across multiple servers aren't friendly either. I was exploring new servers and the community was not friendly at all to the newcomers who picked it up on sale.

day of defeat source player count

It's one of the most fun WW2 shooters ever made, in my opinion. This is what I consider a sibling game to CS:S and is easy to jump right into and have fun.

day of defeat source player count

Recently, I picked up Day of Defeat: Source in the Steam summer sale. I am friends with the admins of this server and I love to see it prosper. I am very experienced with Counter-Strike Source Zombie Escape, which is the game I have nearly 2000 hours in. Hello, I am Brother May/Hank, I have been playing on GFL servers for 6 years (Since June 2013). GMOD Clone Wars RP Game Master Applications











Day of defeat source player count